32. In line 24, the statement that the rules of The Landlord’s Game were explained and
transmuted relies on the notion that
In 1904, the U.S. Patent Office granted a patent for a board game called “The Landlord’s Game”, which was invented by a Virginia Quaker named Lizzie Magic. Magie was a follower of Henry George, who started a tax movement that supported the theory that the renting of land and real estate produced an unearned increase in land
(5) values that profited a few individuals (landlords) rather than the majority of the people (tenants). George proposed a single federal tax based on land ownership; he believed this tax would weaken the ability to form monopolies, encourage equal opportunity, and narrow the gap between rich and poor. Lizzie Magie wanted to spread the word about George’s proposal, making it more
(10) understandable to a majority of people who were basically unfamiliar with economics. As a result, she invented a board game that would serve as a teaching device. The Landlord’s Game was intended to explain the evils of monopolies, showing that they repressed the possibility for equal opportunity. Her instructions read in part: “The object of this game is not only to afford amusement to players, but to illustrate to them
(15) how, under the present or prevailing system of land tenure, the landlord has an advantage over other enterprisers, and also how the single tax would discourage speculation.” The board for the game was painted with forty spaces around its perimeter, including four railroads, two utilities, twenty-two rental properties, and a jail. There
(20) were other squares directing players to go to jail, pay a luxury tax, and park. All properties were available for rent, rather than purchase. Mage’s invention became very popular, spreading through word of mouth, and altering slightly as it did. Since it was not manufactured by Magie, the boards and game pieces were homemade. Rules were explained and transmuted, from one group of friends to another. There is
(25) evidence to suggest that The Landlord’s Game was played at Princeton, Harvard, and the University of Pennsylvania. In 1924, Magie approached George Parker (President of Parker Brothers) to see if he was interested in purchasing the rights to her game. Parker turned her down, saying that it was too political. The game increased in popularity, migrating north to New
(30) York state, west to Michigan, and as far south as Texas. By the early 1930s, it reached Charles Darrow in Philadelphia. In 1935, claiming to be the inventor, Darrow got a patent for the game, and approached Parker Brothers. This time, the company loved it, swallowed Darrow’s prevarication, and not only purchased his patent, but paid him royalties for every game sold. The game quickly became Parker Brothers’ bestseller,
(35)and made the company, and Darrow, millions of dollars. When Parker Brothers found out that Darrow was not the true inventor of the game, they wanted to protect their rights to the successful game, so they went back to Lizzie Magie, now Mrs. Elizabeth Magic Phillips of Clarendon, Virginia. She agreed to a payment of $500 for her patent, with no royalties, so she could stay true to the
(40) original intent of her game’s invention. She therefore required in return that Parker Brothers manufacture and market The Landlord’s Game in addition to Monopoly. However, only a few hundred games were ever produced. Monopoly went on to become the world’s bestselling board game, with an objective that is the exact opposite of the one Magie intended: “The idea of the game is to buy and rent or sell property so
(45) profitably that one becomes the wealthiest player and eventually monopolist. The game
is one of shrewd and amusing trading and excitement. “